Step into a vast, uncharted realm where the untamed Wild West converges with the enchanting mysteries of Celtic mythology. Picture an expansive frontier where arid deserts and sprawling prairies coexist with vast mountain ranges and ancient forests. It is here that adventurers will traverse the landscape alongside strange and unique creatures inspired by the rich tapestry of Celtic folklore.
As the sun sets over frontier towns, casting long shadows over dusty streets, echoes of ancient legends resonate through the air. The land is steeped in a blend of high technology and high magic, seamlessly interwoven in the fabric of everyday life. In this dynamic setting, six-shooters and spellbooks are equally at home, creating a unique synergy between the cutting-edge and the arcane.
Imagine a rugged land where gunslingers wield enchanted revolvers, and saloon doors are adorned with holographic displays that tell the tales of this Old West setting. Players, whether outlaw, druid or drifter, grapple not only with each other but also with the convergence of advanced machinery and mysterious forces. As you traverse the frontier trails, be prepared for a journey where the clash of steel and magic is a common occurrence, shaping the destiny of a realm where the mundane and mystical collide.
#saddlepunk
During the play-test phase, we will limit the number of Races and Classes to six each. Ultimately we would like to have as many as 18 Races and 36 Classes, with options for 12 or 13 Factions that a character could join.
Will you use Arcane Relics or new-age Technomancy to summon the elemental powers? Will you face off against the terrifying Fomorians and mysterious Unseelie that lurk in the Underwood? Take great care as our free-form magic is as wild and unpredictable as your adversaries.
Venture into this world where high-tech wonders and ancient magic collide on dark and dusty trails. Whether as an honorable gunslinger or shady outlaw, navigate the untamed landscapes, where every step unravels a blend of gritty frontier challenges and mystical encounters.
HEAVILY INSPIRED BY PBTA, DUNGEON WORLD,
BLADES IN THE DARK AND WORLDS OF LEGACY
Results of 10+ are a full success; 7-9 are a success "but" with some complication; 6- is considered a failure with major consequences.
Rolling pairs will create enhanced outcomes that effect the characters and story in a multitude of ways.
With each Crit or Crux, you get to roll an additional 1d6. Every consecutive match will increase the outcome's complexity.
There are 6 core aptitudes that indicate your character's inherent strengths and weaknesses, skills and training.
No problem! Easily pick feats and enhancements from any Playbook to build a custom character the way you want.
We want to tell a story and play a game, not do homework! So we keep the math to a minimum so you can enjoy the adventure.
WE WOULD LIKE TO CREDIT THE FOLLOWING GAME SYSTEMS AS OUR INSPIRATION:
POWERED BY THE APOCALYPSE (PbtA), APOCALYPSE WORLD, DUNGEON WORLD, BLADES IN THE DARK
AND WORLDS OF LEGACY, JUST TO NAME A FEW.
WE ENCOURAGE EVERYONE TO CHECK OUT THOSE TITLES AND SUPPORT THEIR CREATIVE ENDEAVORS.